![]() I'm torn if I should give this game a 7 or an 8, in an ideal situation I'd likely give it a 7.5, but due to the undeservedly low "critic" scores I'll give it an 8. Overall, if you are a sci-fi / space fan that enjoys near future cataclysmic story events then you should like this game, others will likely find it void of anything to hold their interest. Technically the game is near perfect, no crashes or bugs but I did have a couple clipping issues with interactive objects that had me getting stuck on them until I managed to jump away from them or pick them up and I did have two points in the game where frame rate inexplicably tanked, neither section lasted very long fortunately but none the less it was very strange to have in a game that otherwise ran butter smooth. Storytelling is handled well however there is a complete disconnect with the two characters you learn about through the game as they are extremely simplistically and generically "rendered" as nothing more than blue and orange person shaped blobs through a "holographic system", you'll end up caring a lot more about your companion than you will anyone else in this game. Where the game does fall down though is the constant silence the protagonist barely says a word the entire game, and your "support" gets cut off early on and never really comes in to the game at all to break up the deafening silence that will accompany you though this game. You obtain a companion of sorts who also doesn't make more than beep and boop noises but none the less has an admiral charm. The gameplay is very straightforward and obstacles you need to solve are all very straightforward although one or two of them have obvious but also obscure answers that might frustrate some as the game doesn't hold your hand at all you need to observe your surroundings carefully. DUTM surprised me, graphically the game is quite stunning, the story is also pretty interesting although I would have liked the people on Earth (your "support") to be much more prominent as this game has no real enemies to speak of environmental hazards are the enemy with occasional small parts of platforming. The story was short and reviewers at the time enjoyed the game but complained the story just suddenly stopped, as if there was a next episode to be released. DUTM I went in to this game not having a single clue about it, my only preconceptions is that I like sci-fi story driven games and space. Deliver Us The Moon was initially funded using a kickstarter campaign back in 2016, and released in September 2018 titled, Deliver Us The Moon Fortuna. I went in to this game not having a single clue about it, my only preconceptions is that I like sci-fi story driven games and space.
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